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In many character-action games, this error occurs because the temporary files used to load character assets have "had a stroke" or corrupted.
Sometimes the error is caused by a character being "stuck" in a state where they are technically falling or clipping, even if they appear to be standing still. Use an in-game "Unstuck" command if available.
If the cache isn't the problem, the core game files might be damaged.
Sometimes this is a "version-specific" bug that only developers can fix.
Make it a habit to delete your character cache every few sessions. It prevents "corrupted asset loops" that lead to these types of frustrating hit-registration errors.
You may need to uninstall and reinstall the game to ensure the installation is "clean." 3. Update or Roll Back Graphics Drivers
Navigate to the Main Menu > Options > Delete Character Cache (or "Clear Temporary Data").
If the issue persists across multiple games, try reseating your graphics card (removing and refitting it into the motherboard) to ensure a stable connection. 4. Reset Character Position (The "Unstuck" Method)
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In many character-action games, this error occurs because the temporary files used to load character assets have "had a stroke" or corrupted.
Sometimes the error is caused by a character being "stuck" in a state where they are technically falling or clipping, even if they appear to be standing still. Use an in-game "Unstuck" command if available.
If the cache isn't the problem, the core game files might be damaged.
Sometimes this is a "version-specific" bug that only developers can fix.
Make it a habit to delete your character cache every few sessions. It prevents "corrupted asset loops" that lead to these types of frustrating hit-registration errors.
You may need to uninstall and reinstall the game to ensure the installation is "clean." 3. Update or Roll Back Graphics Drivers
Navigate to the Main Menu > Options > Delete Character Cache (or "Clear Temporary Data").
If the issue persists across multiple games, try reseating your graphics card (removing and refitting it into the motherboard) to ensure a stable connection. 4. Reset Character Position (The "Unstuck" Method)