In your Explorer window, create a Part. Inside that Part, place: A ClickDetector A Script An Accessory (renamed to "ItemToGive") 2. The Updated Code snippet
Add a quick Sound:Play() trigger when the hat is equipped to give the player satisfying feedback. Final Thoughts fe hat giver script showcase updated
The modern version of this script focuses on and user experience : In your Explorer window, create a Part
In your Explorer window, create a Part. Inside that Part, place: A ClickDetector A Script An Accessory (renamed to "ItemToGive") 2. The Updated Code snippet
Add a quick Sound:Play() trigger when the hat is equipped to give the player satisfying feedback. Final Thoughts
The modern version of this script focuses on and user experience :